Velodyne DIGITAL DRIVE - REV G Instrucciones de operaciones Pagina 35

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APPENDIX F: DUAL TWO POINT CALIBRATION METHODOLOGY
H
D
L
-
64
E
S2
and
S
2
.1
U
s
e
r
s
M
a
nu
a
Intensity Compensation vs Distance
Intensity compensation is done in the software for different channels by changing a parameter in the calibration window until the
measurement gets to a uniform intensity for a reference target.
(
focalDistance
)
2
1-
f
oca
l
Offset = 256
13100
|
distance
)
2
intensityVal
=
intensityVal
+ K | focalOffset - 256 (
1-
65535
Here K is the slope from the calibration data. Intensity
gets
to
its
maximum
at
the
focal
distance
for
different
channels and from
its calibration data.
Calibration
W
indow
The following new intensity parameters have been added in the db.xml calibration file
• focal distance: At this distance, the intensity goes to max. The focal distance is different from laser to laser. On the upper block,
it averages 1500cm. On the lower block, it averages 800cm.
• focal slope: This parameter controls intensity compensation. Min and Max Intensity are used to scale and offset intensity.
Intensity Value Corrected by Distance Code
for (guint i=0; i< VLS_LASER_PER_FlRlNG; i++) {
guit laser = i + base;
if (!db—>getEnabled(laser))
continue;
bool intensity =db—>getlntensity(laser); if
(!intensity: { glColor3fv(db—
>getDisplayColor(laser).rgb);
} else {
guchar minlntensity = 0, maxlntensity = 0;
float intensityScale = 0;
minlntensity = db—>getMinlntensity(laser);
maxlntensity = db—>getMaxlntensity(laser);
//Get intensity scale
intensityScale = (float)(maxlntensity — minlntensity);
// Get
guchar
firing “i” intensity
// Get
intensityVal = it—>getPoint(i)—
>
intensity;
firing “i” distance, here unit is 2mm
distance = it—>getPoint(i)—>distance;
float
// Calculate offset according calibration
float focaloffset= 256*(/—db—>getFocalDistance(laser)//3/00)*(/—db—
>getFocalDistance(laser)//3/00);
// get slope from calibration
float focalslope = db—>getFocalSlope(laser);
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